Spider Eater

MapTool Token

NameSpider Eater
Sorted NameSpider Eater
FamilySpider Eater
Size and TypeLarge Magical Beast
Hit Dice Count4
Hit Dice4d10+20 (42 hp)
Random Hit Points4d10+20 - 20
Initiative+1
Speed30 ft. (6 squares), fly 60 ft. (good)
Armor Class14 (-1 size, +1 Dex, +4 natural), touch 10, flat-footed 13
Base Attack/Grapple+4/+13
Attack

Sting +8 melee (1d8+5 plus poison)

Full Attack

Sting +8 melee (1d8+5 plus poison) and bite +3 melee (1d8+2)

Space/Reach10 ft./5 ft.
Special AttacksImplant, poison
Special Qualities

Darkvision 60 ft., freedom of movement, low-light vision, scent

SavesFort +9, Ref +5, Will +2
AbilitiesStr 21, Dex 13, Con 21, Int 2, Wis 12, Cha 10
Skills

Listen +10, Spot +11

Feats

Alertness, Dodge

EnvironmentTemperate forests
Challenge Rating5
Organization

Solitary

TreasureNone
AlignmentAlways neutral
Advancement5-12 HD (Huge)
Level Adjustment-
VersionSRD
SourcesSystem Reference Document
Stat_Block

Spider eater; CR 5; Large magical beast; HD 4d10+20; hp 42; Init +1; Spd 30 ft. (6 squares), fly 60 ft. (good); AC 14 (-1 size, +1 dex, +4 natural), touch 10, flat-footed 13; Base Atk +4; Grp +13; Atk +8 melee (1d8+5 plus poison, sting); Full Atk +8 melee (1d8+5 plus poison, sting) and +3 melee (1d8+2, bite); Space/Reach 10 ft./5 ft.; SA Implant, poison; SQ Darkvision 60 ft., freedom of movement, low-light vision, scent; AL N; SV Fort +9, Ref +5, Will +2; Str 21, Dex 13, Con 21, Int 2, Wis 12, Cha 10

Skills and Feats: Listen +10, Spot +11; Alertness, Dodge

Spider Eater

Spider Eater
Large Magical Beast
Hit Dice:
4d10+20 (42 hp)
Initiative:
+1
Speed:
30 ft. (6 squares), fly 60 ft. (good)
Armor Class:
14 (-1 size, +1 Dex, +4 natural), touch 10, flat-footed 13
Base Attack/Grapple:
+4/+13
Attack:
Sting +8 melee (1d8+5 plus poison)
Full Attack:
Sting +8 melee (1d8+5 plus poison) and bite +3 melee (1d8+2)
Space/Reach:
10 ft./5 ft.
Special Attacks:
Implant, poison
Special Qualities:
Darkvision 60 ft., freedom of movement, low-light vision, scent
Saves:
Fort +9, Ref +5, Will +2
Abilities:
Str 21, Dex 13, Con 21, Int 2, Wis 12, Cha 10
Skills:
Listen +10, Spot +11
Feats:
Alertness, Dodge
Environment:
Temperate forests
Organization:
Solitary
Challenge Rating:
5
Treasure:
None
Alignment:
Always neutral
Advancement:
5-12 HD (Huge)
Level Adjustment:
-

A spider eater is about 10 feet long and 4 feet high, and has a wingspan of about 20 feet. It weighs about 4,000 pounds.

Combat

A spider eater attacks with its venomous sting and powerful mandibles. Its usual tactic is to deliver a sting, then back off, hovering out of reach until the venom takes effect.

Implant (Ex): Female spider eaters lay their eggs inside paralyzed creatures of Large or larger size. The young emerge about six weeks later, literally devouring the host from inside.

Poison (Ex): Injury, Fortitude DC 17, initial damage none, secondary damage paralysis for 1d8+5 weeks. The save DC is Constitution-based.

Freedom of Movement (Su): Spider eaters have a continuous freedom of movement ability as the spell (caster level 12th). When the spider eater serves as a mount, this effect does not extend to its rider.

Skills: Spider eaters have a +4 racial bonus on Listen and Spot checks.

Training A Spider Eater

A spider eater requires training before it can bear a rider in combat.

Training a spider eater requires six weeks of work and a DC 25 Handle Animal check. Riding a spider eater requires an exotic saddle. A spider eater can fight while carrying a rider, but the rider cannot also attack unless he or she succeeds on a Ride check.

Spider eater eggs are worth 2,000 gp apiece on the open market, while young are worth 3,000 gp each. Professional trainers charge 3,000 gp to rear or train a spider eater.

Carrying Capacity: A light load for a spider eater is up to 306 pounds; a medium load, 307-612 pounds; and a heavy load, 613-920 pounds.

Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.

The Open content displayed above has been reproduced with permission from the copyright holder.

Attacks: Sting +8 melee (1d8+5 plus poison), or Sting +8 melee (1d8+5 plus poison) and bite +3 melee (1d8+2)

feats: ALERTNESS, DODGE, ,