Index of Spells by Level - Hlr 4

Name Scl Sv Rs Dur CT Rng Re Description
Cure Critical Wounds C Y;* ! 1a T G

Cures 4d8 damage +1/level (max +20).

Mass Cure Light Wounds C W½|W½ Y;* ! 1a C G

Cures 1d8 damage +1/level for many creatures.

Death Ward N W- Y 1m/l 1a T 5m

Grants immunity to death spells and negative energy effects.

Freedom of Movement A W- Y 10m/l 1a P|T 1h

Move normally despite impediments. Automatic success on grapples and Escape Artist checks vs grapple or pin. Normal movement underwater.

Panacea C Y ! 1a T G

Removes most afflictions.

Rapid Raise Dead (M) C N N ! 1a T G

Restores a person to life who died within the last round and damages caster.