| Description | Dragon 337 describes Zuggtmoy. The prestige class needs a number of the spells below to quailify a character. The class also provides benefits to these spells. |
|---|
| Name | ||
|---|---|---|
| Save - Res | Level | Comps |
| Dur | Range | Recharge |
| Description | ||
| Animate Plants | ||
| None - No | Arc 7, Drd 7, Life 8, Plant 7 | V |
| 1 round/level or 1 hour/level; see text | Close | General |
One or more trees animate and fight for you. |
||
| Animate Wood | ||
| Arc 1, Drd 1, Wuj 1 | ||
| General | ||
This spell imbues a Small or smaller wooden object with mobility and a semblance of life. |
||
| Antiplant Shell | ||
| None - Yes | Arc 4, Blg 4, Drd 4, Wuj 4 | V, S, DF |
| 10 min./level (D) | 10 ft. | General |
Keeps animated plants at bay. |
||
| Awaken (XP) | ||
| Will negates - Yes | Arc 5, Drd 5 | V, S, DF, XP |
| Instant | Touch | General |
Animal or tree gains human intellect. |
||
| Mass Awaken (XP) | ||
| Arc 8, Drd 8 | ||
| General | ||
As awaken, but multiple creatures. |
||
| Backbiter (F) | ||
| HB 1, Sor/Wiz 1, Wuj 1 | ||
| General | ||
Cause two handed or reach weapon to strike is wielder. |
||
| Beget Bogun (XP) | ||
| Arc 1, Drd 1 | ||
| General | ||
You create a Tiny nature servant. |
||
| Blight | ||
| Fortitude half; see text - Yes | Arc 4, Blg 4, Decay 5, Drd 4, Sor/Wiz 5 | V, S, DF |
| Instant | Touch | General |
Withers one plant or deals 1d6/level damage to plant creature. |
||
| Brambles | ||
| Arc 2, Clr 2, Drd 2 | ||
| General | ||
Wooden weapon grows spikes that deal +1 damage/caster level (max +10). |
||
| Briar Web | ||
| Arc 2, Drd 2, Rgr 2 | ||
| 30 minutes | ||
Area slows creatures and thorns deal 1 point of damage/5 ft. moved. |
||
| Changestaff (F) | ||
| None - No | Arc 7, Drd 7 | V, S, F |
| 1 hour/level (D) | Touch | 6 hours |
Your staff becomes a treant on command. |
||
| Command Plants | ||
| Will negates - Yes | Arc 3, Drd 4, Plant 4, Rgr 3, Wuj 4 | V |
| 1 day/level | Close | 1 hour |
Sway the actions of one or more plant creatures. |
||
| Commune with Nature | ||
| - | Animal 5, Arc 4, BVal 4, Drd 5, Elf 5, Rgr 4, Seafolk 5, Shu 5 | V, S |
| Instant | Personal | 6 hours |
Learn about terrain for 1 mile/level. |
||
| Control Plants | ||
| Will negates - No | Arc 8, Drd 8, Plant 8, Wuj 8 | V, S, DF |
| 1 min./level | Close | 30 minutes |
Control actions of one or more plant creatures. |
||
| Detect Animals or Plants | ||
| None - No | Arc 1, Drd 1, Rgr 1 | V, S |
| Concentration, up to 10 min./level (D) | Long | General |
Detects kinds of animals or plants. |
||
| Diminish Plants | ||
| None - No | Arc 3, Blg 3, Drd 3, Rgr 3 | V, S, DF |
| Instant | See text | 4 hours |
Reduces size or blights growth of normal plants. |
||
| Entangle | ||
| Reflex partial; see text - No | Arc 1, BVal 1, Drd 1, Plant 1, Rgr 1, Watery Death 1 | V, S, DF |
| 1 min./level (D) | Long | General |
Plants entangle everyone in 40-ft.-radius. |
||
| Entangling Staff | ||
| Arc 3, Drd 3, Sor/Wiz 4 | ||
| General | ||
Swift. Quarterstaff gains improved grab and can constrict grappled foes. |
||
| Fire Seeds | ||
| None or Reflex half; see text - No | Arc 6, Blg 6, Drd 6, Fire 6, Shu 6, Sun 6, Wmg 6, Wuj 6 | V, S, M |
| 10 min./level or until used | Touch | 1 hour |
Acorns and berries become grenades and bombs. |
||
| Goodberry | ||
| None - Yes | Arc 1, Drd 1, Feast 1, Hlr 1, Sin-G 1 | V, S, DF |
| 1 day/level | Touch | 6 hours |
2d4 berries each cure 1 hp (max 8 hp/24 hours). |
||
| Hallucinatory Terrain | ||
| Will disbelief (if interacted with) - No | Arc 4, Brd 4, Gnome 5, Shu 4, Sor/Wiz 4 | V, S, M |
| 2 hours/level (D) | Long | 6 hours |
Makes one type of terrain appear like another (field into forest, or the like). |
||
| Horrid Wilting | ||
| Fortitude half - Yes | Arc 8, Blg 8, Decay 8, Necro 8, Sor/Wiz 8, Suffering 8, Thirst 8, Water 8, Watery Death 8, Wmg 8, Wuj 8 | V, S, M/DF |
| Instant | Long | General |
Deals 1d6/level damage within 30 ft. |
||
| Ironwood | ||
| None - No | Arc 6, Drd 6, Wuj 6 | V, S, M |
| 1 day/level (D) | 0 ft. | 12 hours |
Magic wood is strong as steel. |
||
| Liveoak | ||
| None - No | Arc 6, Drd 6, Elf 7, Fey 7 | V, S |
| 1 day/level (D) | Touch | 12 hours |
Oak becomes treant guardian. |
||
| Plant Growth | ||
| None - No | Arc 3, Drd 3, Life 3, Plant 3, Rgr 3, Shu 3, Wuj 3 | V, S, DF |
| Instant | See text | 24 hours |
Grows vegetation, improves crops. |
||
| Poison Vines | ||
| Arc 7, Drd 7 | ||
| 1 hour | ||
Vines that entangle and are poisonous. |
||
| Polymorph Any Object | ||
| Fortitude negates (object); see text - Yes (object) | Commerce 9, Renewal 8, Sor/Wiz 8, Transformation 8, Trickery 8, Wuj 8 | V, S, M/DF |
| See text | Close | 12 hours |
Changes any subject into anything else. |
||
| Repel Wood | ||
| None - No | Arc 5, Blg 5, Drd 6, Plant 6, Wuj 6 | V, S |
| 1 min./level (D) | 60 ft. | General |
Pushes away wooden objects. |
||
| Shambler | ||
| None - No | Arc 8, Blg 8, Drd 9, Plant 9 | V, S |
| 7 days or 7 months (D); see text | Medium | 24 hours |
Summons 1d4+2 shambling mounds to fight for you. |
||
| Shillelagh | ||
| Will negates (object) - Yes (object) | Arc 1, Drd 1 | V, S, DF |
| 1 min./level | Touch | 30 minutes |
Cudgel or quarterstaff becomes +1 weapon (1d10 damage) for 1 min./level. |
||
| Snare | ||
| None - No | Arc 2, Drd 3, Elf 3, Rgr 2 | V, S, DF |
| Until triggered or broken | Touch | 12 hours |
Creates a magic booby trap. |
||
| Speak with Plants | ||
| - | Arc 2, Brd 4, Drd 3, Rgr 2 | V, S |
| 1 min./level | Personal | 30 minutes |
You can talk to normal plants and plant creatures. |
||
| Spike Growth | ||
| Reflex partial - Yes | Arc 2, Drd 3, Rgr 2 | V, S, DF |
| 1 hour/level (D) | Medium | 6 hours |
Creatures in area take 1d4 damage, may be slowed. |
||
| Spikes | ||
| Arc 3, Clr 3, Drd 3 | ||
| 6 hours | ||
As brambles, except that the affected weapon gains a +2 enhancement bonus on its attacks, and its threat range is doubled. |
||
| Thornskin | ||
| Arc 3, Drd 3, Wuj 3 | ||
| General | ||
Unarmed strikes are lethal and deal an additional 1d6 piercing damage. Creatures that strike you take 5 points of piercing damage. |
||
| Transmute Metal to Wood | ||
| None - Yes (object); see text | Arc 7, Drd 7, Metal 7, Wuj 7 | V, S, DF |
| Instant | Long | 6 hours |
Metal within 40 ft. becomes wood. |
||
| Transport via Plants | ||
| None - No | Arc 6, Drd 6 | V, S |
| 1 round | Unlimited | 4 hours |
Move instantly from one plant to another of the same kind. |
||
| Tree Shape | ||
| - | Arc 2, Drd 2, Rgr 3 | V, S, DF |
| 1 hour/level (D) | Personal | 24 hours |
You look exactly like a tree for 1 hour/level. |
||
| Tree Stride | ||
| - | Arc 4, Celerity 5, Drd 5, Elf 4, Fey 5, Rgr 4 | V, S, DF |
| 1 hour/level or until expended; see text | Personal | 24 hours |
Step from one tree to another far away. |
||
| Unyielding Roots | ||
| Arc 9, Drd 9 | ||
| 30 minutes | ||
Creature grows roots that keep it stationary and heal it every round. |
||
| Vine Strike | ||
| Arc 1, Drd 1, Rgr 1 | ||
| General | ||
Swift. You can sneak attack plant creatures for 1 round. |
||
| Wall of Thorns | ||
| None - No | Arc 5, Drd 5, Plant 5 | V, S |
| 10 min./level (D) | Medium | General |
Thorns damage anyone who tries to pass. |
||
| Warp Wood | ||
| Will negates (object) - Yes (object) | Arc 2, Blg 2, Drd 2, Wuj 2 | V, S |
| Instant | Close | 5 minutes |
Bends wood (shaft, handle, door, plank). |
||
| Wood Rot | ||
| Arc 4, Drd 4, Wuj 4 | ||
| General | ||
Destroy wooden objects or plants. |
||
| Wood Shape | ||
| Will negates (object) - Yes (object) | Arc 2, Artifice 2, Craft 2, Drd 2, Wuj 2 | V, S, DF |
| Instant | Touch | 6 hours |
Rearranges wooden objects to suit you. |
||
| Wood Wose | ||
| Arc 1, Drd 1 | ||
| 1 hour | ||
Nature spirit does simple tasks for you. |
||