Index of Spells by Theme Group - Armor, Natural

DescriptionSpells that grant natrual armor enhancement.
Name
Save - Res Level Comps
Dur Range Recharge
Description
Aberrate
  Sor/Wiz 1  
    1 hour

Subject becomes an aberration.

Barkskin
None - Yes (harmless) Arc 2, BVal 2, Drd 2, Plant 2, Rgr 2, Shu 2 V, S, DF
10 min./level Touch 1 hour

Grants +2 (or higher) enhancement to natural armor.

Charge of the Triceratops
  Arc 3, Drd 3, Rgr 3  
    General

Subject grows horns and skull plate, gains gore attack.

Demonflesh
  Arc 1, Blk 1, Dem 1, Demonic 1  
    30 minutes

Caster gains +1 natural armor/5 caster levels.

Dragonskin
  Sor/Wiz 3  
    1 hour

You gain +3 to +5 natural armor bonus and Energy Resistance 10 to 20.

Skin of the Cactus
  Arc 3, Drd 4, Rgr 3, Summer 4  
    1 hour

Grants natural armor, thorns, and resistance to dehydration.

Spiderskin
  Arc 3, Drd 3, Sor/Wiz 3  
    1 hour

Subject gains increasing bonus to natural armor bonus, saves against poison, and Hide checks.

Tortoise (AC) Shell
  Arc 6, Drd 6  
    1 hour

Creature gains +6 natural armor, +1/three levels above 11th.

Toughen Construct
  Artificer 2  
    1 hour

Grants construct +2 (or higher) enhancement to natural armor.

Transformation (M)
- Sin-W 7, Sor/Wiz 6, Wmg 6 V, S, M
1 round/level Personal General

You gain combat bonuses.