Index of Spells by Level - Shu 7

Name Scl Sv Rs Dur CT Rng Re Description
Chain Lightning Ev Y ! 1a L G

1d6/level (max 20d6) electricity damage; 1 secondary bolt/level each deals half damage.

Disintegrate T F~ Y ! 1a M G

Makes one creature or object vanish.

Fire Storm Ev Y ! 1r M G

Deals 1d6/level fire damage.

Flesh to Stone T F- Y ! 1a M G

Turns subject creature into statue.

Mass Invisibility I W- Y 1m/l* 1a L 30m

As invisibility, but affects all in range.

Mislead I N|Wd N 1r/l*&C+3r;x 1a C G

Turns you invisible and creates illusory double.

Programmed Image (M) I Wd N P#, then 1r/l 1a L 12h

As major image, plus triggered by event.

Greater Restoration (XP) C W- Y ! 10m T G

As restoration, plus restores all levels and ability scores.

Resurrection (M) C N Y ! 10m T G

Fully restore dead subject.

Greater Scrying D W- Y 1h/l 1a txt 6h

As scrying, but faster and longer.

Spell Turning A N N 10m/l# 1a P 4h

Reflect 1d4+6 spell levels back at caster.

Statue T W- Y 1h/l* 1r T 6h

Subject can become a statue at will.

Summon Nature's Ally VII C N N 1r/l* 1r C G

Calls creature to fight.

Sunbeam Ev R-&R½ Y 1r/l# 1a 60f G

Beam blinds and deals 4d6 damage.

Teleport Object C W- Y ! 1a P&T 4h

As teleport, but affects a touched object.