Index of Spells by Sources - RE

RE

Name
School Casting Time Source Book
Save - Res Level Comps
Dur Range Recharge
Effect
Expensive Focus
Expensive Material
XP Cost
Description
Full Description
 
Aspect of The Werebeast
    RE
  Arc 4, Drd 4, Rgr 4  
    General

Gain bonuses from hybrid animal form.

 
Construct Essence
    RE
  Artificer 5, Sor/Wiz 5  
    General

As lesser construct essence, but grants more qualities of the construct type.

 
Greater Construct Essence
    RE
  Sor/Wiz 9  
    General

Grants a living construct all the benefits of the construct type.

 
Lesser Construct Essence
    RE
  Artificer 2, Sor/Wiz 2, Warforged 2  
    General

Grants a living construct qualities of the construct type.

 
Discern Shapechanger (M)
    SPC
  Sor/Wiz 2, Wuj 2  
    General

See creatures as they really are or know they can shapechange.

 
Dominate Living Construct
    RE
  Artificer 5  
    General

As dominate person, but affecting a living construct.

 
Doppelganger Transformation
    RE
  Transformation 7  
    General

You gain physical and mental bonuses.

 
Enhanced Shifting
    RE
  Arc 3, Drd 3  
    General

Gain bonuses depending on shifter characteristics.

 
Extend Shifting
    RE
  Arc 1, Drd 1, Rgr 1, Sor/Wiz 1  
    General

Extend duration of shifting ability by 4 rounds.

 
Force Shapechange
    RE
  Truth 6  
    General

Forces shapechangers into natural form.

 
Furnace Within
    RE
  Arc 3, Clr 3, Sor/Wiz 2  
    General

Flame bursts from your body, deals 1d8/2 level (max 5d8) fire damage in 10-ft. radius.

 
Golem Immunity
    RE
  Arc 8, Clr 8, Sor/Wiz 8  
    General

Grants a construct the magic immunity special quality of a particular golem.

 
Humanoid Essence
    RE
  Arc 5, Artificer 4, Clr 5  
    General

Imposes upon a construct some of the weakness of the humanoid type.

 
Greater Humanoid Essence
    RE
  Arc 7, Artificer 6, Clr 7  
    General

Gives a construct the humanoid type.

 
Lesser Humanoid Essence
    RE
  Arc 3, Artificer 3, Clr 3  
    General

Grants a construct the ability to accept healing magic.

 
Illusion Purge
    RE
  Arc 8, Clr 8, Sor/Wiz 8, Truth 7  
    General

Dispels illusions within 5 ft./level.

 
Mass Inflict Light Damage
    RE
  Artificer 5  
    General

Deals 1d8 damage +1/level to many constructs.

 
Mass Inflict Moderate Damage
    RE
  Artificer 6  
    General

Deals 2d8 damage +1/level to many constructs.

 
Insidious Insight
    RE
  Brd 2, Sor/Wiz 2  
    General

Gain insight bonus on Bluff, Diplomacy, Intimidate, and Sense Motive against affected creature.

 
Insidious Suggestion
    RE
  Brd 4, Sor/Wiz 5  
    General

Suggestion repeats over and over in creature's mind.

 
Involuntary Shapeshifting
    RE
  Sor/Wiz 5, Transformation 4  
    General

If able to do so, target creature must change shape.

 
Irian's Light
    RE
  Arc 3, Clr 3  
    General

Ranged touch attack heals 2d8 damage, +1 ray/four levels (max 3).

 
Misrepresent Alignment
    RE
  Arc 3, Brd 2, Clr 3, Sor/Wiz 2  
    General

Projects a false alignment for an object or creature.

 
Natural Weapon Augmentation
    RE
  Artificer 4  
    General

Natural weapon gains special ability with up to +3 bonus market price modifier.

 
Greater Natural Weapon Augmentation
    RE
  Artificer 6  
    General

Natural weapon gains special ability with up to +5 bonus market price modifier.

 
Lesser Natural Weapon Augmentation
    RE
  Artificer 2  
    General

Natural weapon gains special ability with +1 bonus market price modifier.

 
Personal Natural Weapon Augmentation
    RE
  Artificer 1  
    General

One of your natural weapons gains special ability with +1 bonus market price modifier.

 
Reachwalker's Wariness
    RE
  Arc 2, Drd 2, Rgr 2  
    General

Automatically locate aberrations within 30 ft.

 
Mass Repair Light Damage
    RE
  Artificer 5  
    General

Repairs 1d8 damage +1/level for many constructs.

 
Mass Repair Moderate Damage
    RE
  Artificer 6  
    General

Repairs 2d8 damage +1/level for many constructs.

 
Ride of The Valenar
    RE
  Arc 1, Drd 1, Rgr 1  
    General

Gain +5 bonus on Ride for 10 min./level.

 
Scorpion Tail
    RE
  Sor/Wiz 3  
    General

Target grows a scorpion tail that strikes for 2d6 damage (plus Str modifier) and possibly stuns the target.

 
Shifter Prowess
    RE
  Arc 1, Drd 1, Rgr 1, Sor/Wiz 1  
    General

Shifter racial bonuses to skills increase by +8.

 
Touch Of Jorasco
    RE
  Arc 1, Clr 1  
    General

Touch heals up to 2 hp/level divided among multiple targets.

 
Mass True Seeing
    RE
  Truth 9  
    General

As true seeing, but affects multiple creatures.

 
Unfettered Heroism
    RE
  Brd 5, Sor/Wiz 5  
    General

Spend more than one action point per round plus gain one free action point per round.

 
Unseen Crafter
    RE
  Arc 2, Artificer 2, Brd 2, Clr 2, Sor/Wiz 2  
    General

Invisible force obeys your command and can use the Craft skill.

 
Wall of Scales
    RotDrg
  Sor 4  
    5 minutes

Create a barrier of dragonhide.

 
Wild Instincts
    RE
  Arc 2, Drd 2, Rgr 3  
    General

You gain +10 bonus on Listen and Spot checks and retain Dex bonus to AC when flat-footed*.