Index of Spells by Sources - FR

FR

Name Scl Sv Rs Dur CT Rng Re Description
Aganazzar's Scorcher Ev Y ! 1a C G

Deal 1d8/2 levels (max 5d8) fire damage to a line.

Analyze Portal D N N C:1r/l* 1m 60f G

Detects and analyzes portals within 60 ft.

Anyspell T N N ! 15m P P

You can read and prepare up to a 2nd-level arcane spell from a scroll or spellbook in a 3rd-level domain spell slot.

Greater Anyspell T N N ! 15m P P

As anyspell, but you can read and prepare any arcane spell up to 5th level in a 6th-level domain spell slot.

Armor of Darkness A W- Y 10m/l 1a T 1h

Shadowy shroud provides +4 deflection bonus +1/three levels (max +8) to AC and +2 bonus on saves against holy good, or light effects.

Blacklight Ev W-|N M 1r/l* 1a C G

Creates a 20-ft. radius of supernatural darkness you can see through.

Claws of Darkness I F~ Y;* 1r/l 1a P G

Your hands make reach melee touch attacks that deal 1d8 cold damage and slow* down opponents.

Cloak of Dark Power A W- Y 1m/l 1a T 30m

Protects subject from effects of sunlight, grants +4 resistance bonus on saves against light* or darkness effects.

Create Magic Tattoo (M) C N Y 1d 10m T G

Subject receives a magic tattoo with various effects.

Darkness Darkbolt Ev W~ Y !;x 1a M G

You hurl 1 beam of darkness/2 levels (max 7 bolts), dealing 2d8 damage/round and may daze for 1 round.

Eagle's Splendor T W- Y 1m/l 1a T 5m

Subject gains +4 to Cha for 1 min./level.

Fantastic Machine C N N 1m/l* 1a M 30m

Creates many-armed machine that functions as Large animated object.

Greater Fantastic Machine C N N 1m/l* 1a M 30m

As fantastic machine, but creates a more powerful construct.

Fire Stride T N N 10m/l# 1a P 1h

Multiple-use dimension door that works only through large fires.

Flashburst Ev W~ Y !;x 1a L G

Blind or dazzle creatures within area.

Flensing T- F~ Y 4r 1a C G

Trauma deals 2d6 damage plus 1d6 Cha and Con damage.

Gembomb (M) Ev Y 10m/l# 1a/b T G

Converts a gem into a bomb that deal 1d8/two levels (max 5d8) force damage.

Graymantle N F- Y 1r/l 1a M G

Target is prevented from regaining hit points by any means.

Instant Refuge (M) (XP) Ev N N P# 10m P G

Enhanced contingency spell teleports you under six possible conditions.

Lesser Ironguard A W- Y 1r/l 1a T G

Subject becomes immune to nonmagical metal.

Maelstrom C R- N 1r/l 1r L G

Waterspout sucks creatures in and inflicts 3d8 bludgeoning damage for 2d4 rounds.

Maw of Stone T R~ N 10m/l* 1a C G

Animates natural chamber to attack enemies.

Moon Blade Ev N Y 1m/l* 1a 0f 30m

Touch attack deals 1d8 damage +1/two levels (max +15), more to undead, plus scrambles spellcasting.

Moon Path Ev N N 1m/l* 1a M 30m

Grants sanctuary to 1 creature/level and bridges gaps.

Moonbeam Ev N|W- N 1m/l* 1a 30f 30m

Creates a cone of moonlight that causes lycanthropes to assume animal form, penetrates darkness spells of equal or lower level.

Moonfire Ev R½&W- Y !&1r/l;x 1a 60f G

Cone of moonlight deals 1d8 damage/two levels (max 10d8), magical auras glow for 1 round/level, illuminates as full moon, negates electricity for 1 round/level.

Scatterspray T N N ! 1a C G

Targeted items scatter in a burst dealing 1d8 damage (lethal or nonlethal).

Seal Portal (M) A N N P* 1a C G

Seal an interplanar portal or gate.

Shadow Mask I N N 10m/l* 1a P 1h

Shadows hide your face and protect against darkness, light, and gazes.

Shadow Spray I F- Y 1r/l 1a M G

Shadows daze targets and deal 2 points of Str damage.

Greater Shout Ev F~|R- Y ! 1a 60f G

Devastating yell deals 10d6 sonic damage; stuns creatures, damages objects.

Snowball Swarm Ev Y ! 1a M G

Deals 1d6 cold/2 levels to a 10-ft. radius.

Spider Curse T W- Y 1d/l 1a M 12h

You turn a humanoid into a driderlike creature that obeys you.

Spider Shapes T N Y 1h/l* 1a C 6h

As polymorph, except you change up to one willing creature/level into a Tiny to Huge monstrous spider.

Spiderform T N N 1h/l* 1a P 6h

You assume spider or drider form.

Stone Spiders T N N 1r/l* 1r C G

Transforms 1d3 pebbles into stone constructs that resemble spiders.

Thunderlance Ev N Y 1r/l* 1a 0f G

Lance of force deals 1d6 damage, plus can dispel force effects.

Waterspout C R- N 1r/l 1r L G

Creates waterspout that moves, damages creatures, sucks creatures upward.