Index of Feats by Sources - Unearthed Arcana

Unearthed Arcana

Name Prerequisites Benefit
Accurate Jaunt Exposure to greater teleport, plane shift, teleport, or shadow walk spell. When you use teleport, you can roll the targeting roll twice, taking whichever result you prefer. When you use plane shift or shadow walk, you likewise make the roll to determine your destination twice, choosing the better (usually lower) result. 
Feeble   You take a -2 penalty on Strength-, Dexterity-, and Constitution-based ability checks and skill checks. 
Frail   Subtract 1 from the number of hit points you gain at each level. This flaw can reduce the number of hit points you gain to 0 (but not below). 
Inattentive   You take a -4 penalty on Listen checks and Spot checks. 
Meager Fortitude   You take a -3 penalty on Fortitude saves. 
Murky-Eyed   In combat, every time you attack an opponent that has concealment, roll your miss chance twice. If either or both results indicate that you miss, your attack fails.  
Noncombatant   You take a -2 penalty on all melee attack rolls. 
Pathetic   Reduce one of your ability scores by 2. 
Poor Reflexes   You take a -3 penalty on Reflex saves. 
Shaky   You take a -2 penalty on all ranged attack rolls. 
Slow   Your base land speed is halved (round down to the nearest 5-foot interval).  
Unreactive   You take a -6 penalty on initiative checks. 
Vulnerable   You take a -1 penalty to Armor Class. 
Weak Will   You take a -3 penalty on Will saves.