Index of Spells by Class - Sanctified

Sanctified

Sanctified Spells

1st-Level Sanctified Spells

Abjur
Div

2nd-Level Sanctified Spells

Abjur
  • Luminous Armor: Shimmering light around target grants +5 armor bonus, dispels magical darkness, and imposes a -4 penalty on opponents' melee attacks.
Evoc

3rd-Level Sanctified Spells

Abjur
  • Phieran's Resolve: +4 sacred bonus on saves against spells with the evil descriptor.
Div
Evoc
Tran
  • Celestial Aspect: Gain armblade (+1 flaming/holy longsword) or fire eyes (2d6 fire at 60 ft.) or horns (1d8+1-1/2 Str + dismissal) or wings (100 ft. fly (good))

4th-Level Sanctified Spells

Abjur
  • Greater Luminous Armor: Shimmering light around target grants +8 armor bonus, dispels magical darkness, and imposes a -4 penalty on opponents' melee attacks.
  • Sunmantle: Illuminates as daylight spell; target gains damage reduction 5/-; lashes foe for 5 points of damage each time target takes damage in melee.
Evoc
  • Diamond SprayM: Dazzle evil creature for 2d6 rounds (no save) and do 1d6 damage/level (max 10d6).

5th-Level Sanctified Spells

Ench
  • Inquisition: Compels target to divuldge information truthfully.
Evoc
  • Curtain of Light: Shapable curtain of light does 2d4 damage/round to evil creatures and 2d6 damage +1/level (max +20) to evil creatures passing through (double for undead).
Necr
  • Sicken Evil: Evil creatures are sickened by your presence.

6th-Level Sanctified Spells

Abjur
  • Exalted Raiment: Wearer gains +1 sacred bonus to AC per five caster levels, damage reduction 10/evil, SR 5 + caster level, and ability damage from spell-casting.
Conj
  • Cry of Ysgard: 2d4 bariaur defenders of Ysgard (but no more than 4) serve you for up to one year.
  • Valiant Steed: Calls a pegasus or unicorn, which serves caster for up to 1 year.
Evoc
  • Storm of Shards: Evil creatures are blinded for 1 round; evil outsiders and undead also take 1d6 damage/level.

7th-Level Sanctified Spells

Evoc
  • Constricting ChainsF: Chains (AC 20 hp 5/level (max 100), DR 10/magic, energy immune) entangle target and deal 3d6 nonlethal damage. Strength check DC 32 break or Escape Artist DC 40 (1 minute) to get free.
  • Rain of Embers: Rain of divine fire deals 10d6 damage per round to evil creatures.
Necr
  • Phoenix FireF: Evil creatures take 2d6 damage/caster level as you immolate yourself.
Tran
  • Channel Celestial: Gain supernatural and spell-like abilities, spells, mental stats-5, and skills of a willing celestial of 12 HD or less.

8th-Level Sanctified Spells

Conj
  • Dragon Cloud: Calls forth an elemental spirit that assumes a cloudy, dragonlike form.
Tran

9th-Level Sanctified Spells

Conj
  • Armageddon: Summon 2d4 avorals rnd 1, a ghaele eladrin rnd 3, and an astral deva rnd 5.
Evoc
  • Exalted Fury: All creatures within 40 ft. take damage equal to 50 + your current hp, and you die.
Necr
  • Sanctify the WickedF: Traps evil creature in a diamond for one year, then releases it as a sanctified creature.
Tran
  • Greater Channel Celestial: Gain supernatural and spell-like abilities, spells, mental stats -5, and skills of a willing celestial of 12 HD or less.